AutoMain

@Autonomous(name = "Main")
class AutoMain : LinearOpMode

This is the main code for the autonomous segment of the game.

Constructors

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constructor()

Properties

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var gamepad1: Gamepad
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var gamepad2: Gamepad
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var hardwareMap: HardwareMap
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var telemetry: Telemetry
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Functions

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open fun getRuntime(): Double
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fun idle()
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override fun init()
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override fun init_loop()
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open fun internalPostLoop()
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open fun internalPreInit()
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fun internalUpdateTelemetryNow(p0: TelemetryMessage)
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override fun loop()
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open fun resetRuntime()
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open override fun runOpMode()
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fun sleep(p0: Long)
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override fun start()
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override fun stop()
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open fun updateTelemetry(p0: Telemetry)
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open fun waitForStart()